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The Iconic Puzzle Game Couldn't Win at This Gaming Ceremony — An Additional Classification Might Solve This

Whenever a significant honors show nears, one notices an outcry for the addition of new categories to acknowledge unsung work and fill the hearts of followers who have specialized interests.

Another commentator made the case for a horror game category. That would be fantastic. Equally deserving are strategy board titles, this being a passionate advocate's mission. However, I must insist if I try to elbow in front because like all dedicated enthusiasts, I possess a compelling case for why my demand remains most pressing above others. This is the request: There should be a classification for brain-teasing titles.

Categorizing Game Types

Classifying creative works isn't exact; it’s very subjective, and it will always generate discussions resulting in unclear classifications. There’s a reason cinema institutions steer clear of genre categories. Yet it remains an essential concession within the realm of gaming, showing incredible range it's challenging to consider them a single creative category.

For comprehensive acknowledgment of interactive entertainment excellence to be recognized, while allowing diverse titles to receive proper recognition, classification by type becomes crucial.

Existing Game Classification System

Leading game ceremonies currently feature classifications covering Action-oriented games, Adventure-action titles, RPG experiences, Fighting, Sim/Strategy, plus athletic and racing experiences. Collectively, these award types actually cover many game types, allowing placement for numerous titles.

Not so for puzzle games. No suitable classification appears for their placement. Examine these examples from this year’s best games, all very different: the architectural riddles in a particular game, the pulse-pounding block-matching in a different title, and the sweetly sociological logic puzzles from additional release. Which classification works within current classifications? Unfortunately, nowhere.

Recognition Challenges

There are dozens outstanding logic titles published annually that have no home during gaming ceremonies, except when they manage to fit for categories like Mobile Game, VR/AR Game, and the highly challenging small studio competitions.

  • An iconic brain-teaser got overlooked in any category in 2014
  • A different innovative game received no nominations during that ceremony
  • Well-received sorting experience got ignored in 2021
  • Limited numbers of puzzle games scraped into small studio or handheld classifications

Value of Brain-Teasers

Commonly they're compact experiences, however the design behind logic titles carries substantial weight. Iconic mobile puzzle games count as the most-played games globally continuing this trend for many years.

The legendary block-stacking game rivals famous sandbox experiences claiming status as highest-selling title ever; it’s also in the running as greatest title ever. Logic titles represent cornerstones to the art of video games, while interacting with almost every other genre.

Recommendation and Reasoning

Logic titles wouldn't face such difficulty. It would be easy to populate a field of five interesting, varied, worthy titles each ceremony simply — or rather, with difficulty, because you’d have to leave so many good games out.

And to reiterate, these are games that otherwise have no home during prominent ceremonies. Logic title developers operate at the challenging frontier interactive creation, producing among the purest expressions within interactive entertainment. Similar to movie stunt professionals, they warrant appreciation. Don't make them wait 35 years.

Written by

Brian Stokes

Passionate home chef and food blogger sharing creative recipes and cooking adventures from Switzerland.

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